A simple clone of snake. Move with the arrow keys to eat the apples, but be careful not to coil yourself up as you get longer. I drew the sprites and made the music.
This is my first Unity game! I went with the palette from the original Game Boy to keep things simple.
I tweaked the mechanics a bit - instead of instantly dying whenever you collide with anything, the snake just stops until you choose a new direction. A game over happens only when you've completely surrounded the snake's head.
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